What would you like to have in ideCAD Architecture?

yes it did :D I understood that it removes the library scanning. :D So is there anything other than the solution scanning space in block objects? eg trimming etc.
 
If you want to use the 2d elements you block frequently, you can save them as a library object in ideCAD Render. The shortest way to clean the bottom of the blocks without making a library is to create a scan space as you mentioned.
 
Is it because I can't find it or does ideCAD Architecture and ideCAD Render really leave the concept of "mapping" to the user? In my opinion, especially planar, cylindrical, spherical and box "mapping" would go very well, unfortunately the material size alone is not enough sometimes, respect...
 
In ideCAD Render, there are also 4 options for texture layouts that you mentioned as "object or surface based".
"cihanonarici":10kbycrk" said:
I can't find it or does ideCAD Architecture and ideCAD Render really leave the concept of "mapping" to the user? Especially planar, cylindrical, spherical and box "mapping" would go very well in my opinion, material size sometimes alone unfortunately it's not enough, best regards...
 
We have finished our project, we have completed the interior dimensioning, and let's say we have divided one of the larger rooms into two with a wall, I say how good it would be if the interior dimension was added automatically. The state of humanity sometimes we forget to add the dimensioning, we take it in blueprints, we give it to the municipality without even realizing it.
 
It would be nice to have the option to turn off corner wall joints in the external dimensioning settings, profile dimensioning
 
I agree with UlusoY_Yapı, in addition, it would be great if we could make windows and doors in the logic of creating a railing object. The current creation system seems quite complicated to me:?
 
The setup file is too big Hello, I think the mimai board file should be small like static in new versions. The reason why the architecture is great is because of the textures and libraries. I think it should be added again in every release..
 
It would be great if we could walk people, cars, and animals in animation. It would be nice if we could manipulate, add, subtract, cut and join on the tonus and the dome, just like on the roof
 
Hello, you can trim the vault with the vault, cut the vault with the roof or the roof surface with the roof command...
"ibrahim850":3bu7w1ye" said:
it would be nice if we could walk people, cars, and animals in the animation. , it would be nice if we could cut and join it, like on the roof
 
When you say cut the vaulted roof with the roof, it looks empty, it would be better if it looks full 2- When we draw a U-shaped exterior cladding, it doesn't tilt, which would be better. I tried it with the 3d blocks written below and it doesn't work. 4- When I need to rotate something while in perspective view, Z in the coordinate box automatically closes and does not open at all, for example, I want to rotate the vault roof to a vertical shape 5- It would be nice if we could divide an object into segments.
 
Hello, can you mail the project to [email protected], let's examine it.
"RauLWalker":c1rm1fxz" said:
3- In a 4-block project, when I want to make a 25-30-storey visualization for each block, idecad gets very stiff and freezes, I tried it with 3d blocks, the pc features of which are written below.
 
I can't send the project because we can't reduce the size of the project to 5gb, unfortunately, levent went to the brain and said that he would report it to the arge with the usb, but there is still no sound.
 
"RauLWalker":3ftbbo8q" said:
I can't send the project because we can't reduce the size of the project to 5gb, unfortunately, levent went to the brain and said that he would report it to the R&D by usb, but there is still no sound.
Among our notes about your project on 21.05.2012 The project was requested because you resubmitted the problem you reported at that time as if it was a new problem.In addition, you were contacted by phone regarding this issue and a solution was suggested.
 
hello, we can easily apply the railing object to an inclined surface. There must be such an object command that we can use this object wherever we want, so that it adapts to the object it is used for. For example, I draw a sloping asphalt road using the land command, but I have a hard time making the road sign lines in pavement.
 
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