At first, we were rendering without any texture problems on the computers we used. Computers are; 1.System *Intel Core2Quad Q8300 2.5ghz *4GB Ram *Nvidia Geforce PX9800GT *Windows XP 32 bit 2.System *AMD Athlon 2 X4 640 3ghz *4GB Ram *Ati Radeon HD 5700 *Windows XP 32 bit But a big project with 5 blocks While rendering on these computers, the computers were either locked or giving a virtual memory error. For this reason, we gathered a new system and installed a 64-bit windows operating system to use the RAM efficiently. The features of the new system are: *Intel Corei7 2600 3.4 ghz *16GB Ram *Nvidia Quadro 4000 *Windows 7 64 bit When rendering on this last writing system, there is a problem with the textures as seen in the picture below. All the settings are the ones we used before and rendered smoothly. In fact, this project can be rendered smoothly on the first two systems in low resolution settings. We assembled the new system because we needed high resolution. However, even if the system we bought to meet the high resolution we need is rendered as a draft, it causes problems in textures. I am waiting for your help to overcome this problem..
