Hello, Find the relief image of the roof texture with .bmp extension, define it in the relief tab from the material editor and increase it to 100 in the side box according to the effect you get in the render. You can find a detailed explanation on the subject in the rendering and visualization video on Youtube. (
and [url =http://idecad.com.tr/images/dokumantasy/kati_modelleme_ve_render_presentation.pdf]http://idecad.com.tr/images/dokumantasy ... presentation.pdf[/url] Good work
dear buns, do you have similar roof shapes, if any, can you throw them away, and finally, I have a mosque project and I need a 3 dimensional minaret, unfortunately I couldn't find it anywhere, if you can send it, I would be very happy<.