good day ide build i7 2.6 6gb ram pcm A0 size 600 dpi resolution medium setting, starting from 8:00 am on Monday morning, the rendering still continues. Photon, global lighting etc. The stages have passed, now it has completed 50% of the rendering phase, first of all, I congratulate you for writing such a stable program in terms of rendering
now I'm going to my questions 1- I know that the ide structure does not do distributed rendering, in order to do this, I can collect all the cpu and ram resources on the network on 1 pc. Is there an alternative program 2- When we define the texture files with large file sizes, the program starts to get heavy, especially the material preview. To solve this, we need to improve my video card or ram. 3- I couldn't assign my file to iderender at all. When I say transfer to ide render, the program closes itself. I wonder if there are any tricks we need to do before saying transfer, or I should find a better pc and try it again. What are you, I wish distributed rendering in idestruct 8, good work, I am attaching the file whose rendering continues for your suggestions:

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