Floor deflection problem and cutting problem on curtains

civilization

New Member
Hello, there are a few issues that I do not understand about the attached project. There is a deflection problem in 2 floors (d63 and d66) on the 3rd basement floor, but I could not understand why this was the case. Another issue is the shear forces that occur on the walls in the y direction. very large shear forces occur in almost all curtains in this direction. What could be the reason for this? And what can I do to get out of this situation? Thanks in advance for your help. project data:
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Hello, There are two low floors in the floor connected to the Curtain. Make a solution by making the elevations of these floors 0 on all floors. You can change and get the jeans before you get a drawing. Delete the sloping tiles you created for the ramp and define it with the Stairs (Ramp) command. Delete and redefine tiles D51 - D63 and D66.
 
"YasinTezel":rq9x8h89" said:
Hi, There are two low floors in the floor that is connected to the Curtain. Make a solution by setting the elevations of these floors to 0 on all floors. You can change the elevations before drawing. Delete the sloping floors you created for the ramp and click Stairs ) command. Delete and redefine tiles D51 - D63 and D66.
thank you for your help. I applied what you said and the error count has decreased from 50 to 6. But there is something I can't understand. It causes too much shear force especially on the curtains. Even though I deleted and redefined the floors over and over again, the deflection problem did not go away. I did what you said and this error was fixed. I wonder what is the reason for this situation. Thanks again.
 
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